Uses of Class
studio.magemonkey.fabled.dynamic.EffectComponent
Packages that use EffectComponent
Package
Description
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Uses of EffectComponent in com.sucy.skill.api.player
Methods in com.sucy.skill.api.player with parameters of type EffectComponentModifier and TypeMethodDescriptiondouble
PlayerData.scaleDynamic
(EffectComponent component, String key, double value) Deprecated, for removal: This API element is subject to removal in a future version. -
Uses of EffectComponent in com.sucy.skill.manager
Methods in com.sucy.skill.manager with parameters of type EffectComponentModifier and TypeMethodDescriptionAttributeManager.forComponent
(EffectComponent component, String key) Deprecated, for removal: This API element is subject to removal in a future version. -
Uses of EffectComponent in studio.magemonkey.fabled.api.player
Methods in studio.magemonkey.fabled.api.player with parameters of type EffectComponentModifier and TypeMethodDescriptiondouble
PlayerData.scaleDynamic
(EffectComponent component, String key, double value) Scales a dynamic skill's value using global modifiers -
Uses of EffectComponent in studio.magemonkey.fabled.dynamic
Fields in studio.magemonkey.fabled.dynamic with type parameters of type EffectComponentModifier and TypeFieldDescriptionfinal List
<EffectComponent> EffectComponent.children
Child componentsMethods in studio.magemonkey.fabled.dynamic that return EffectComponentMethods in studio.magemonkey.fabled.dynamic with parameters of type EffectComponentModifier and TypeMethodDescriptionstatic boolean
ItemChecker.check
(org.bukkit.entity.Player player, int level, EffectComponent component, boolean remove) Checks the player inventory for items matching the settingsstatic void
ComponentRegistry.register
(EffectComponent component) -
Uses of EffectComponent in studio.magemonkey.fabled.dynamic.condition
Subclasses of EffectComponent in studio.magemonkey.fabled.dynamic.conditionModifier and TypeClassDescriptionclass
class
class
class
class
class
class
class
class
class
class
class
class
class
class
Checks if the target (Colorable
) has the specified color.class
A condition for dynamic skills that requires the target to be a player who's combat status matches the settingsclass
Fabled © 2024 studio.magemonkey.fabled.dynamic.condition.ConditionComponentclass
class
A condition for dynamic skills that requires the target or caster to be facing a direction relative to the otherclass
A condition for dynamic skills that requires the target to fit the distance requirementclass
A condition for dynamic skills that requires the target to fit the elevation requirementclass
A simple "else" condition, applying if the previous component failedclass
class
A condition for dynamic skills that requires the target to be on fireclass
A condition for dynamic skills that requires the target to have a specified flag activeclass
class
class
Fabled © 2024 studio.magemonkey.fabled.dynamic.condition.Groundclass
A condition for dynamic skills that requires the target's health to fit the requirementclass
A condition for dynamic skills that requires the target to have a specified itemclass
A condition for dynamic skills that requires the target to have a specified held itemclass
A condition for dynamic skills that requires the lighting at the target's location to be within a rangeclass
class
class
Checks if the player's balance is within a range, using Vaultclass
A condition for dynamic skills to apply when the moon phase matches.class
class
class
class
A condition for dynamic skills that requires the target to have a specified potion effectclass
Item condition for a player's off handclass
class
A condition for dynamic skills that requires the target to have a specified potion effectclass
class
class
class
A condition for dynamic skills that requires the target to have a status conditionclass
A condition for dynamic skills that requires the game time to match the settingsclass
A condition for dynamic skills that requires the target to have a specified potion effectclass
class
A condition for dynamic skills that requires the text value to match the settingsclass
A condition for dynamic skills that requires the target to have a specified potion effectclass
Fabled © 2024 studio.magemonkey.fabled.dynamic.condition.Weatherclass
class
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Uses of EffectComponent in studio.magemonkey.fabled.dynamic.custom
Subclasses of EffectComponent in studio.magemonkey.fabled.dynamic.customModifier and TypeClassDescriptionclass
Fabled © 2024 studio.magemonkey.fabled.dynamic.custom.CustomEffect -
Uses of EffectComponent in studio.magemonkey.fabled.dynamic.mechanic
Subclasses of EffectComponent in studio.magemonkey.fabled.dynamic.mechanicModifier and TypeClassDescriptionclass
class
Fabled © 2024 studio.magemonkey.fabled.dynamic.mechanic.HealthSetMechanicclass
Fabled © 2024 studio.magemonkey.fabled.dynamic.mechanic.HealthSetMechanicclass
Sets the specified armor slot of the target to the item defined by the settingsclass
Applies a flag to each targetclass
Mechanic that changes blocks for a duration before returning them to what they wereclass
Fabled © 2024 studio.magemonkey.fabled.dynamic.mechanic.BuffMechanicclass
class
Cancels the event that caused the trigger to go offclass
Executes child components after a delay, applying "channeling" rulesclass
Cleanses a target of negative potion or status effectsclass
Executes a command for each targetclass
Lowers the cooldowns of the caster's skillsclass
Applies a flag to each targetclass
Deals damage based on a held item's lore to each targetclass
Deals damage to each targetclass
Applies a flag to each targetclass
Executes child components after a delayclass
Disguises each targetclass
Fabled © 2024 studio.magemonkey.fabled.dynamic.mechanic.DurabilityMechanicclass
Modifies player's class experienceclass
Creates an explosion at the target's locationclass
Executes child components after a delayclass
Applies a flag to each targetclass
Applies a flag to each targetclass
Applies a flag to each targetclass
Sets the flight state and flight speed of a player.class
Fabled © 2024 studio.magemonkey.fabled.dynamic.mechanic.FoodMechanicclass
class
Heals each targetclass
Fabled © 2024 studio.magemonkey.fabled.dynamic.mechanic.HealthSetMechanicclass
class
Applies a damage immunity flag to each targetclass
Interrupts any channels that may be being performed by the targetsclass
Applies invisibility, optionally hiding target's equipmentclass
Spawns a dropped item at the specified location.class
Gives an item to each player targetclass
Launches a projectile using an item as its visual that applies child components upon landingclass
Removes an item to from each player targetclass
Launches the target in a given direction relative to their forward directionclass
Strikes lightning about each target with an offsetclass
Gives mana to each targetclass
Fabled © 2024 studio.magemonkey.fabled.dynamic.mechanic.MechanicComponentclass
Sends a message to each player targetclass
Mechanic that destroys a selection of blocks at the location of the targetclass
Deals damage to each targetclass
Mounts the target entityclass
Executes child components continuouslyclass
Applies a flag to each targetclass
Executes child components after a delayclass
Heals each targetclass
Heals each targetclass
Purges a target of positive potion or status effectsclass
Launches the target in a given direction relative to their forward directionclass
Applies a flag to each targetclass
Executes child components multiple timesclass
Fabled © 2025 studio.magemonkey.fabled.dynamic.mechanic.ShieldMechanicclass
class
class
Plays a particle effectclass
Applies a flag to each targetclass
Applies a flag to each targetclass
Summons a mob to the target locationclass
Mechanic for taunting mobsclass
Throws entities off the target's headclass
Fabled © 2024 studio.magemonkey.fabled.dynamic.mechanic.TriggerMechanicclass
Applies a flag to each target -
Uses of EffectComponent in studio.magemonkey.fabled.dynamic.mechanic.armorstand
Subclasses of EffectComponent in studio.magemonkey.fabled.dynamic.mechanic.armorstandModifier and TypeClassDescriptionclass
Summons an armor stand that can be used as a marker or for item display.class
class
Removes an armor stand -
Uses of EffectComponent in studio.magemonkey.fabled.dynamic.mechanic.particle
Subclasses of EffectComponent in studio.magemonkey.fabled.dynamic.mechanic.particleModifier and TypeClassDescriptionclass
Plays a particle effectclass
class
class
Plays a particle effectclass
Heals each target -
Uses of EffectComponent in studio.magemonkey.fabled.dynamic.mechanic.value
Subclasses of EffectComponent in studio.magemonkey.fabled.dynamic.mechanic.valueModifier and TypeClassDescriptionclass
Adds to a cast data valueclass
Adds to a cast data valueclass
Fabled © 2024 studio.magemonkey.fabled.dynamic.mechanic.value.ValueCopyMechanicclass
Fabled © 2024 studio.magemonkey.fabled.dynamic.mechanic.value.ValueDistanceMechanicclass
Divides a valueclass
class
Load data from persistent data into cast dataclass
Adds to a cast data valueclass
Adds to a cast data valueclass
class
class
Adds to a cast data valueclass
Adds to a cast data valueclass
Fabled © 2024 studio.magemonkey.fabled.dynamic.mechanic.value.ValuePlaceholderMechanicclass
Adds to a cast data valueclass
Gets the degree differential between the target's vector and the source locationclass
Adds to a cast data valueclass
Adds to a cast data value -
Uses of EffectComponent in studio.magemonkey.fabled.dynamic.mechanic.warp
Subclasses of EffectComponent in studio.magemonkey.fabled.dynamic.mechanic.warpModifier and TypeClassDescriptionclass
Warps the target to a locationclass
Warps the target relative to their current locationclass
Warps a random distanceclass
Swaps to entitiesclass
Warp to a targetclass
Applies a flag to each target -
Uses of EffectComponent in studio.magemonkey.fabled.dynamic.target
Subclasses of EffectComponent in studio.magemonkey.fabled.dynamic.targetModifier and TypeClassDescriptionclass
Applies child components to the closest all nearby entities around each of the current targets.class
Applies child components to the closest all nearby entities around each of the current targets.class
Applies child components to the entities in a line in front of each of the provided targets.class
Applies child components to a location using the caster's faced directionclass
Applies child components to the closest all nearby entities around each of the current targets.class
Applies child effects to a location offset from the current targetsclass
Applies a flag to each targetclass
Applies child components to the casterclass
Applies child components to the closest linear entity of each of the provided targets.class
Fabled © 2024 studio.magemonkey.fabled.dynamic.target.TargetComponentclass
Applies child components to all entities in the world. -
Uses of EffectComponent in studio.magemonkey.fabled.dynamic.trigger
Subclasses of EffectComponent in studio.magemonkey.fabled.dynamic.triggerModifier and TypeClassDescriptionclass
Fabled © 2024 studio.magemonkey.fabled.dynamic.trigger.TriggerComponent -
Uses of EffectComponent in studio.magemonkey.fabled.manager
Methods in studio.magemonkey.fabled.manager with parameters of type EffectComponentModifier and TypeMethodDescriptionAttributeManager.forComponent
(EffectComponent component, String key) IAttributeManager.forComponent
(EffectComponent component, String key) NullAttributeManager.forComponent
(EffectComponent component, String key) double
FabledAttribute.modify
(EffectComponent component, String key, double value, int amount) Modifies a dynamic condition's valueboolean
AttributeValue.passes
(EffectComponent component) Checks whether the formula should be applied to the component
IAttributeManager.forComponent(EffectComponent, String)
instead