Class CombatCondition
java.lang.Object
studio.magemonkey.fabled.dynamic.EffectComponent
studio.magemonkey.fabled.dynamic.condition.ConditionComponent
studio.magemonkey.fabled.dynamic.condition.CombatCondition
A condition for dynamic skills that requires the target to be a player
who's combat status matches the settings
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Field Summary
Fields inherited from class studio.magemonkey.fabled.dynamic.EffectComponent
children, preview, settings, skill
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptiongetKey()
void
load
(DynamicSkill skill, studio.magemonkey.codex.mccore.config.parse.DataSection config) Loads component data from the configurationMethods inherited from class studio.magemonkey.fabled.dynamic.condition.ConditionComponent
execute, getType, playPreview
Methods inherited from class studio.magemonkey.fabled.dynamic.EffectComponent
cleanUp, doCleanUp, execute, executeChildren, filter, getInstanceKey, getNum, getSettings, getSkillData, isPreviewEnabled, lastPassed, parseValues, playChildrenPreviews, save
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Constructor Details
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CombatCondition
public CombatCondition()
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Method Details
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getKey
- Specified by:
getKey
in classEffectComponent
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load
public void load(DynamicSkill skill, studio.magemonkey.codex.mccore.config.parse.DataSection config) Description copied from class:EffectComponent
Loads component data from the configuration- Overrides:
load
in classEffectComponent
- Parameters:
skill
- owning skill of the componentconfig
- config data to load from
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