Deprecated API
Contents
-
Terminally Deprecated ElementsElementDescriptionuse
FabledClass
insteaduseDefaultCombatProtection
insteadusePlayerSkillDowngradeEvent
insteadusePlayerSkillUnlockEvent
insteadusePlayerSkillUpgradeEvent
insteadusePlayerClass
insteadUsePlayerData
insteaduseSkill
insteadUseSkill.canAutoLevel(int)
instead.UseSkill.canCast()
instead.UseSkill.clearCombo()
instead.UseSkill.cooldownMessage()
instead.UseSkill.damage(LivingEntity, double, LivingEntity)
instead.com.sucy.skill.api.player.Skill.damage(LivingEntity, double, LivingEntity, String, boolean, boolean) UseSkill.getCombo()
instead.UseSkill.getCooldown(int)
instead.UseSkill.getCost(int)
instead.UseSkill.getDescription()
instead.UseSkill.getIndicator()
instead.UseSkill.getKey()
instead.UseSkill.getLevelReq(int)
instead.UseSkill.getManaCost(int)
instead.UseSkill.getMaxLevel()
instead.UseSkill.getMessage()
instead.UseSkill.getName()
instead.UseSkill.getRange(int)
instead.UseSkill.getSettings()
instead.UseSkill.getSkillReq()
instead.UseSkill.getSkillReqLevel()
instead.UseSkill.getToolIndicator()
instead.UseSkill.getType()
instead.UseSkill.hasCombo()
instead.UseSkill.hasMessage()
instead.UseSkill.hasSkillReq()
instead.UseSkill.isAllowed(Player)
instead.UseSkill.isSkillDamage()
instead.UseSkill.load(DataSection)
instead.UseSkill.needsPermission()
instead.UseSkill.save(DataSection)
instead.UseSkill.sendMessage(Player, double)
instead.UseSkill.setCombo(int)
instead.UseSkill.softSave(DataSection)
instead.UseSkill.trueDamage(LivingEntity, double, LivingEntity)
instead.in favor ofFabled.getSettings()
UseIAttributeManager
instead fromFabled.getAttributesManager()
UseIAttributeManager.forStat(String)
insteadUseIAttributeManager.getAttribute(String)
insteadUseIAttributeManager.getAttributes()
insteadUseIAttributeManager.getKeys()
insteadUseIAttributeManager.getLookupKeys()
insteadUseIAttributeManager.normalize(String)
insteaddont use ituseFabled.inst()
usereloadPlayerData(Player)
(OfflinePlayer)}useBuffRegistry.scaleValue(String, LivingEntity, double)
insteaduseBuffRegistry.scaleValue(String, LivingEntity, double)
instead
-
Deprecated ClassesClassDescriptionuse
FabledClass
insteaduseDefaultCombatProtection
insteadusePlayerClassChangeEvent
insteadusePlayerExperienceGainEvent
insteadusePlayerSkillDowngradeEvent
insteadusePlayerSkillUnlockEvent
insteadusePlayerSkillUpgradeEvent
insteadusePlayerClass
insteadUsePlayerData
insteaduseSkill
insteadin favor ofFabled.getSettings()
UseIAttributeManager
instead fromFabled.getAttributesManager()
useFabled
insteadUsePlayerAttributeChangeEvent
insteadUsePlayerAttributeChangeEvent
instead
-
Deprecated Enum Classes
-
Deprecated FieldsFieldDescriptionunintuitively named, now PERIOD is used instead
-
Deprecated MethodsMethodDescriptionUse
PlayerData.giveExp(double, ExpSource)
instead, utilizing theExpSource
enum instead of the legacy com.sucy.skill.api.enums.ExpSource enumUsePlayerSkill.addCooldown(double)
instead.UsePlayerSkill.addLevels(int)
instead.UsePlayerSkill.getBind()
instead.UsePlayerSkill.getCooldown()
instead.UsePlayerSkill.getCooldownLeft()
instead.UsePlayerSkill.getCost()
instead.UsePlayerSkill.getData()
instead.UsePlayerSkill.getInvestedCost()
instead.UsePlayerSkill.getLevel()
instead.UsePlayerSkill.getLevelReq()
instead.UsePlayerSkill.getManaCost()
instead.UsePlayerSkill.getPlayerClass()
instead.UsePlayerSkill.getPlayerData()
instead.UsePlayerSkill.getStatus()
instead.UsePlayerSkill.isExternal()
instead.UsePlayerSkill.isMaxed()
instead.UsePlayerSkill.isOnCooldown()
instead.UsePlayerSkill.isUnlocked()
instead.UsePlayerSkill.refreshCooldown()
instead.UsePlayerSkill.revert()
instead.UsePlayerSkill.setBind(Material)
instead.UsePlayerSkill.setCooldown(long)
instead.UsePlayerSkill.setLevel(int)
instead.UsePlayerSkill.startCooldown()
instead.UsePlayerSkill.startPreview()
instead.UsePlayerSkill.subtractCooldown(double)
instead.UseSkill.canAutoLevel(int)
instead.UseSkill.canCast()
instead.UseSkill.clearCombo()
instead.UseSkill.cooldownMessage()
instead.UseSkill.damage(LivingEntity, double, LivingEntity)
instead.com.sucy.skill.api.player.Skill.damage(LivingEntity, double, LivingEntity, String, boolean, boolean) UseSkill.getCombo()
instead.UseSkill.getCooldown(int)
instead.UseSkill.getCost(int)
instead.UseSkill.getDescription()
instead.UseSkill.getIndicator()
instead.UseSkill.getKey()
instead.UseSkill.getLevelReq(int)
instead.UseSkill.getManaCost(int)
instead.UseSkill.getMaxLevel()
instead.UseSkill.getMessage()
instead.UseSkill.getName()
instead.UseSkill.getRange(int)
instead.UseSkill.getSettings()
instead.UseSkill.getSkillReq()
instead.UseSkill.getSkillReqLevel()
instead.UseSkill.getToolIndicator()
instead.UseSkill.getType()
instead.UseSkill.hasCombo()
instead.UseSkill.hasMessage()
instead.UseSkill.hasSkillReq()
instead.UseSkill.isAllowed(Player)
instead.UseSkill.isSkillDamage()
instead.UseSkill.load(DataSection)
instead.UseSkill.needsPermission()
instead.UseSkill.save(DataSection)
instead.UseSkill.sendMessage(Player, double)
instead.UseSkill.setCombo(int)
instead.UseSkill.softSave(DataSection)
instead.UseSkill.trueDamage(LivingEntity, double, LivingEntity)
instead.UseIAttributeManager.forStat(String)
insteadUseIAttributeManager.getAttribute(String)
insteadUseIAttributeManager.getAttributes()
insteadUseIAttributeManager.getKeys()
insteadUseIAttributeManager.getLookupKeys()
insteadUseIAttributeManager.normalize(String)
insteaddont use ituseFabled.inst()
usereloadPlayerData(Player)
(OfflinePlayer)}SeePlayerData.givePoints(int, PointSource)
insteadBuff types are more abstract now, soBuffData.addBuff(String, Buff, int)
should be preferredBuff types are more abstract now, soBuffData.addBuff(String, Buff, int)
should be preferreduseBuffData.addBuff(BuffType, Buff, int)
insteaduseBuffData.addBuff(BuffType, Buff, int)
insteaduseBuffData.addBuff(BuffType, Buff, int)
insteaduseBuffData.addBuff(BuffType, Buff, int)
insteaduseBuffData.apply(String, double)
insteaduseBuffData.apply(String, double)
insteaduseBuffData.apply(String, double)
insteaduseBuffData.apply(String, double)
insteaduseBuffData.apply(String, double)
insteaduseBuffRegistry.scaleValue(String, LivingEntity, double)
insteaduseBuffRegistry.scaleValue(String, LivingEntity, double)
instead
-
Deprecated Constructors