Class ArmorStandPoseMechanic
java.lang.Object
studio.magemonkey.fabled.dynamic.EffectComponent
studio.magemonkey.fabled.dynamic.mechanic.MechanicComponent
studio.magemonkey.fabled.dynamic.mechanic.armorstand.ArmorStandPoseMechanic
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Field Summary
Fields inherited from class studio.magemonkey.fabled.dynamic.EffectComponent
children, preview, settings, skill
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Constructor Summary
Constructors -
Method Summary
Methods inherited from class studio.magemonkey.fabled.dynamic.mechanic.MechanicComponent
getType
Methods inherited from class studio.magemonkey.fabled.dynamic.EffectComponent
cleanUp, doCleanUp, execute, executeChildren, filter, getInstanceKey, getNum, getSettings, getSkillData, isPreviewEnabled, lastPassed, load, parseValues, playChildrenPreviews, playPreview, save
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Constructor Details
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ArmorStandPoseMechanic
public ArmorStandPoseMechanic()
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Method Details
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getKey
- Specified by:
getKey
in classEffectComponent
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execute
public boolean execute(org.bukkit.entity.LivingEntity caster, int level, List<org.bukkit.entity.LivingEntity> targets, boolean force) Description copied from class:EffectComponent
Executes the component (to be implemented)- Specified by:
execute
in classEffectComponent
- Parameters:
caster
- caster of the skilllevel
- level of the skilltargets
- targets to execute onforce
- whether skill should be forced- Returns:
- true if executed, false if conditions not met
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