Class CastWheelListener
java.lang.Object
studio.magemonkey.fabled.listener.FabledListener
studio.magemonkey.fabled.listener.CastWheelListener
- All Implemented Interfaces:
org.bukkit.event.Listener
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Nested Class Summary
Nested Classes -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidanimation(org.bukkit.event.player.PlayerAnimationEvent event) voidcleanup()voidinit()voidonChangeWorldPre(org.bukkit.event.player.PlayerChangedWorldEvent event) voidRe-initializes cast data on class changevoidonClick(org.bukkit.event.inventory.InventoryClickEvent event) voidonClick(org.bukkit.event.player.PlayerInteractEvent event) Registers clicks as they happenvoidValidate skills after a skill downgradevoidonDrop(org.bukkit.event.player.PlayerDropItemEvent event) voidonEntityClick(org.bukkit.event.player.PlayerInteractEntityEvent event) voidonHandSwap(org.bukkit.event.player.PlayerSwapHandItemsEvent event) voidonHeld(org.bukkit.event.player.PlayerItemHeldEvent event) voidonQuit(org.bukkit.event.player.PlayerQuitEvent event) Clears skill bars upon quitting the gamevoidonUnlock(PlayerSkillUnlockEvent event) Adds unlocked skills to the skill bar if applicable
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Constructor Details
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CastWheelListener
public CastWheelListener()
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Method Details
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init
public void init()- Overrides:
initin classFabledListener
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cleanup
public void cleanup()- Overrides:
cleanupin classFabledListener
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onQuit
public void onQuit(org.bukkit.event.player.PlayerQuitEvent event) Clears skill bars upon quitting the game- Parameters:
event- event details
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onChangeWorldPre
public void onChangeWorldPre(org.bukkit.event.player.PlayerChangedWorldEvent event) -
onClassChange
Re-initializes cast data on class change- Parameters:
event- event details
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onUnlock
Adds unlocked skills to the skill bar if applicable- Parameters:
event- event details
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onDowngrade
Validate skills after a skill downgrade- Parameters:
event- event details
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onHandSwap
public void onHandSwap(org.bukkit.event.player.PlayerSwapHandItemsEvent event) -
onHeld
public void onHeld(org.bukkit.event.player.PlayerItemHeldEvent event) -
onClick
public void onClick(org.bukkit.event.inventory.InventoryClickEvent event) -
onDrop
public void onDrop(org.bukkit.event.player.PlayerDropItemEvent event) -
onClick
public void onClick(org.bukkit.event.player.PlayerInteractEvent event) Registers clicks as they happen- Parameters:
event- event details
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onEntityClick
public void onEntityClick(org.bukkit.event.player.PlayerInteractEntityEvent event) -
animation
public void animation(org.bukkit.event.player.PlayerAnimationEvent event)
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