Class FishingTrigger

java.lang.Object
studio.magemonkey.fabled.dynamic.trigger.FishingTrigger
All Implemented Interfaces:
Trigger<org.bukkit.event.player.PlayerFishEvent>
Direct Known Subclasses:
FishingBiteTrigger, FishingFailTrigger, FishingFishTrigger, FishingGrabTrigger, FishingReelTrigger

public abstract class FishingTrigger extends Object implements Trigger<org.bukkit.event.player.PlayerFishEvent>
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    org.bukkit.entity.LivingEntity
    getCaster(org.bukkit.event.player.PlayerFishEvent event)
    Fetches the caster as determined by the triggering event.
    Class<org.bukkit.event.player.PlayerFishEvent>
    org.bukkit.entity.LivingEntity
    getTarget(org.bukkit.event.player.PlayerFishEvent event, Settings settings)
    Fetches the target as determined by the triggering event.
    void
    setValues(org.bukkit.event.player.PlayerFishEvent event, CastData data)
    Reads data from the event and provides values to the caster's value data.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait

    Methods inherited from interface studio.magemonkey.fabled.dynamic.trigger.Trigger

    getKey, postProcess, shouldTrigger
  • Constructor Details

    • FishingTrigger

      public FishingTrigger()
  • Method Details

    • getEvent

      public Class<org.bukkit.event.player.PlayerFishEvent> getEvent()
      Specified by:
      getEvent in interface Trigger<org.bukkit.event.player.PlayerFishEvent>
      Returns:
      class of the event related to the trigger
    • setValues

      public void setValues(org.bukkit.event.player.PlayerFishEvent event, CastData data)
      Reads data from the event and provides values to the caster's value data. This can be used within skills for more flexible effects. An example of this in base triggers is the Launch trigger providing the speed a projectile was launched so mechanics can replace it with equally-fast projectiles.
      Specified by:
      setValues in interface Trigger<org.bukkit.event.player.PlayerFishEvent>
      Parameters:
      event - event details
      data - caster's value data to populate
    • getCaster

      public org.bukkit.entity.LivingEntity getCaster(org.bukkit.event.player.PlayerFishEvent event)
      Fetches the caster as determined by the triggering event.
      Specified by:
      getCaster in interface Trigger<org.bukkit.event.player.PlayerFishEvent>
      Parameters:
      event - event details
      Returns:
      the one to apply the trigger for
    • getTarget

      public org.bukkit.entity.LivingEntity getTarget(org.bukkit.event.player.PlayerFishEvent event, Settings settings)
      Fetches the target as determined by the triggering event. This can be the same as the caster.
      Specified by:
      getTarget in interface Trigger<org.bukkit.event.player.PlayerFishEvent>
      Parameters:
      event - event details
      settings - skill settings
      Returns:
      the one being affected by the trigger (initial target)