Uses of Class
studio.magemonkey.fabled.api.projectile.ItemProjectile
Packages that use ItemProjectile
-
Uses of ItemProjectile in studio.magemonkey.fabled.api.event
Methods in studio.magemonkey.fabled.api.event that return ItemProjectileModifier and TypeMethodDescriptionItemProjectileHitEvent.getProjectile()Retrieves the projectile that hit something.Constructors in studio.magemonkey.fabled.api.event with parameters of type ItemProjectileModifierConstructorDescriptionItemProjectileExpireEvent(ItemProjectile projectile) Initializes a new event.ItemProjectileHitEvent(ItemProjectile projectile, org.bukkit.entity.LivingEntity target) Initializes a new event.ItemProjectileLandEvent(ItemProjectile projectile) Initializes a new event.ItemProjectileLaunchEvent(ItemProjectile projectile) Initializes a new event. -
Uses of ItemProjectile in studio.magemonkey.fabled.api.projectile
Methods in studio.magemonkey.fabled.api.projectile that return types with arguments of type ItemProjectileModifier and TypeMethodDescriptionstatic List<ItemProjectile> ItemProjectile.rain(org.bukkit.entity.LivingEntity shooter, int level, org.bukkit.Location center, Settings settings, org.bukkit.inventory.ItemStack item, double radius, double height, double speed, int amount, ProjectileCallback callback, int lifespan, int distance, boolean collideWalls) Fires a spread of projectiles from the location.static List<ItemProjectile> ItemProjectile.spread(org.bukkit.entity.LivingEntity shooter, int level, org.bukkit.util.Vector direction, org.bukkit.Location loc, Settings settings, org.bukkit.inventory.ItemStack item, double angle, int amount, ProjectileCallback callback, int lifespan, int distance, boolean collideWalls) Fires a spread of projectiles from the location.