Uses of Class
studio.magemonkey.fabled.api.projectile.CustomProjectile
Packages that use CustomProjectile
Package
Description
-
Uses of CustomProjectile in studio.magemonkey.fabled.api.event
Classes in studio.magemonkey.fabled.api.event with type parameters of type CustomProjectileModifier and TypeClassDescriptionclassAbstractProjectileExpireEvent<T extends CustomProjectile>classAbstractProjectileLandEvent<T extends CustomProjectile>classAbstractProjectileLaunchEvent<T extends CustomProjectile>Fields in studio.magemonkey.fabled.api.event declared as CustomProjectile -
Uses of CustomProjectile in studio.magemonkey.fabled.api.projectile
Subclasses of CustomProjectile in studio.magemonkey.fabled.api.projectileModifier and TypeClassDescriptionclassRepresents a projectile that uses an item as the actual projectile.classA fake projectile that plays particles along its pathMethods in studio.magemonkey.fabled.api.projectile with parameters of type CustomProjectileModifier and TypeMethodDescriptionvoidProjectileCallback.callback(CustomProjectile projectile, org.bukkit.entity.LivingEntity hit) The callback method for when a projectile hits something or lands on the ground. -
Uses of CustomProjectile in studio.magemonkey.fabled.dynamic.mechanic
Methods in studio.magemonkey.fabled.dynamic.mechanic with parameters of type CustomProjectileModifier and TypeMethodDescriptionvoidItemProjectileMechanic.callback(CustomProjectile projectile, org.bukkit.entity.LivingEntity hit) The callback for the projectiles that applies child components -
Uses of CustomProjectile in studio.magemonkey.fabled.dynamic.mechanic.particle
Methods in studio.magemonkey.fabled.dynamic.mechanic.particle with parameters of type CustomProjectileModifier and TypeMethodDescriptionvoidParticleProjectileMechanic.callback(CustomProjectile projectile, org.bukkit.entity.LivingEntity hit) The callback for the projectiles that applies child components